Day 10 of Navimie's 10 Days of Pet Battles was 'Design a Pet!' Here are McTacky's Pikachu, Navimie's K'iri and Luxypie's Hello Kitty ready for battle! Credit to Tacky for the team pic!
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How would you fare against these cuties?! |
K'iri
Feedback - Launches a surge of mana at the enemy, dealing 22 Magic damage.
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Gravity - Slams the target into the ground, dealing 25 Magic damage. If used again on the same target, they are levitated and unable to flee for 2 rounds.
Blinkstrike - Blink to the enemy, dealing 15 Magic damage. This move always goes first.
Light - Covers the enemy in brilliant light, dealing 20 Magic damage. Deals double damage if the target is Blinded.
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Nether Gate - Deals 30 Magic damage and forces an opponent's pet to swap into battle.
Pikachu
Quick Attack: Deals 15 Critter damage. This ability always goes first.
4 Turn Cooldown. Lasts 1 rounds.
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Volt Tackle: Deals 30 Elemental damage against the target; Deals 45% of that Elemental damage back against
Hello Kitty
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Kitty Kick - Kicks the enemy, dealing 255 Beast damage.
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An Apple a Day - Heals Hello Kitty for half of her maximum health.
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Sail Boat - Hello Kitty takes her opponent on a sail boat ride. Both active pets are unusable for 4 rounds.
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Apology Note - You send an apology note to your opponent weakening their attacks. Lasts 3 rounds.
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I Heart HK - When an enemy pet heals itself 50% of the healing is shared with Hello Kitty - Lasts 2 Rounds.
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Roll The Dice - Changes one of your active enemies abilities to any of it's 6 abilities for the duration of the battle.
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